Design - Innovation, Strategy and Product - 1st Level Master Degree - Milán - Italia - IED Istituto Europeo di Design - sede Milán - I42672

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Design - Innovation, Strategy and Product - 1st Level Master Degree
Método: Presencial
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Tipo: Master
  • Fecha de inicio: Enero
  • Duración: 1 año
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IED Istituto Europeo di Design - sede Milán

Design - Innovation, Strategy and Product - 1st Level Master Degree - Milán - Italia

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Nadia Bacco
Design - Innovation, Strategy and Product - 1st Level Master Degree
  • Modalidad de impartición

    Este curso es dictado por IED en su sede en Milán, Italia.

  • Número de horas

    El programa se desarrolla en un año.

  • Titulación oficial

    Los egresados adquirirán el Design - Innovation, Strategy and Product - 1st Level Master Degree.

  • Valoración del Programa

    Con la crecientes innovaciones y tecnologías aplicadas al diseño de productos, este curso ofrece herramientas y habilidades para vincularse con este sector y estar al día en sus actualizaciones.

    Además, los alumnos se forman de manera teórico práctico e intensivamente, en uno de los países líderes en la innovación sobre el diseño en tema de productos y servicios.

  • Dirigido a

    El Design - Innovation, Strategy and Product - 1st Level Master Degree es ideal para personas relacionadas al diseño de productos, el marketing, la publicidad y la gestión y desarrollo de productos innovadores.

  • Empleabilidad

    Tras concluir el programa, IED garantiza a sus estudiantes una mejor empleabilidad en sectores relacionados al arte y el diseño de de objetos, así como en estrategias de innovación.

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Design - Innovation, Strategy and Product - 1st Level Master Degree - Milán - Italia Comentarios sobre Design - Innovation, Strategy and Product - 1st Level Master Degree - Milán - Italia
Contenido:
Design - Innovation, Strategy and Product - 1st Level Master Degree.
Másteres - Milán

  • Créditos: 60
  • Asistencia: Full-Time
  • Idioma: Inglés

16.ª edición. El máster en diseño forma a una nueva generación de diseñadores y estrategas preparados para enfrentarse a la resolución de problemas y satisfacer las necesidades de los consumidores y los clientes en un proceso de diseño. El curso ofrece la oportunidad de examinar distintos sistemas de producción. Los participantes reciben constantemente estímulos e incentivos para desarrollar sus propias metodologías de diseño con el fin de producir conceptos de diseño únicos que respondan a las demandas del mercado. Mediante el uso de lenguajes y expresiones contemporáneas, se descubren futuros escenarios y se transforman en innovadoras soluciones de diseño. El máster está basado en un enfoque de equipo multidisciplinar que refleja la práctica habitual en los mejores laboratorios de ideas y agencias de diseño. Las prácticas curriculares suponen el punto culminante del curso, puesto que ofrecen la oportunidad de combinar el programa de estudio académico con una experiencia profesional. Con el objetivo de facilitar la elección de la vía de entrada al mercado laboral, los estudiantes pueden elegir si realizar las prácticas curriculares en estudios o empresas (respetando los objetivos del curso) o en el campus a través de un proyecto de simulación profesional.

Titulación: estos estudios están reconocidos por el Ministerio italiano de Educación, Universidades e Investigación (MIUR) como un Máster Académico de 1.er nivel de 60 créditos, equivalente a un Máster de especialización, y permiten a los estudiantes continuar sus estudios en Italia o en el extranjero.



Get an insight: find out more about Master's activities

Target - The Master in Design is open to Italian and international graduates who have completed a degree in one of the following disciplines: Architecture, Engineering, Design, Economics and Humanities subjects.

Methodology and structure - The Master course is structured as an experimental path through which students are able to experience and put into practice the mind-set gained during the course by facing real-life projects and business situations, applying principles of both teamwork and learning by doing. The course main philosophy is client-driven. Strong links with main firms, both Italian and international, enable external knowledge and skills in terms of design, case-studies and business strategies. At the end of this Master course, participants have increased their personal overview and are then able to face projects not only from production and technical point of view, but from a more important strategic and systemic perspective. Students acquire the ability to imagine scenarios and complex ecosystems of brands, products and services. They also learn to use ethnographic research tools to understand values, attitudes and people desires.

The preliminary phases of the Master course covers themes related to design thinking and relevant methodologies: methods and User Centered Design tools. Traditional lectures, workshops and laboratory sessions are structured in parallel in order to allow participants to be aligned to same cultural and design tools. Students then deal with the different phases of the design process, consisting of experimental and interactive work-flows, supported by Project Leader Advisors.

Conferences and seminars give students the opportunity to come face to face with industry professionals and agencies, important figures in the fields of design, entrepreneurship, technology and economics. Results of the Final Project are presented at the end of the course to a commission consisting of industry professionals and experts.

In the past editions, projects have been developed in collaboration with: MideaFerrarellePiaggioCeresRizomaTecnargillaVitasnellaScopregaVeralliaProdirTVSVibram, among the others.

Career opportunities - The Master trains professionals with strong skills in design and innovation, suitable for working as Designers in studios, agencies, design companies, institutions and auto-production, or able to develop their own business.

Design Methods.

Aim of the module is to cover the vast array of design methodologies that are used throughout the Master course. It will explore the culture of team work as a successful design asset and will then move on to provide greater insight into the methodology of Design Thinking. The module will also explore the methodology of Double Diamond as a converging and divergent design thinking process.

Design Elements.

The aim of this course is to acquaint students with the physicality of design (expression, proportions, composition, details), through the correct use of skills to judge aspects such as ergonomics, usability and affordability of the product. Students will analyze the relationship between function, form and product architecture, enhancing the relationship between design language and design style and demonstrating the importance of both conveying a personal style and following the design style of a business agency.


History and Culture.

This intensive course is designed to align students coming from diverse design backgrounds with current design trends. It starts by covering the Italian design industry, then covers the converging influences of different design cultures, from Italian to Scandinavian, showing how they have converged to create a special cultural mix.
In terms of new design scenarios, the course will highlight the existence of analogue and digital ecosystems and the importance of both brand service and brand experience.

Communication Lab.

Effective communication design is a fundamental skill needed by professional designers, be it in the sharing of information within a work team, or in terms of communicating designs to clients. This module aims to equip students with the necessary skills to manage and disseminate information of differing natures and effectively synthesize information. The course will cover the strategy of design storytelling by using different narration tools such as verbal and digital storytelling and the use of graphic tools.

Emergent Technologies.

 This module offers a level of cultural enrichment by providing technology scenarios, where those who are at the forefront of research technology serve as examples to help deepen students’ knowledge of design topics. Students will deal with the issue of identifying the correct production processes for a particular product, in order for designing as efficient as possible. This module will also cover a new cultural approach to design through the application of Design Life Cycle principles.

Design Management.

This module aims to cover brand and product strategies, offering valuable assistance by helping design teams define the strategic considerations which help determine the correct competitive product positioning in relation to customer needs. Particular focus is given to the brand experience, considered a valuable tool in creating a global definition for a product.

Design 1.

The first project will look at the product in terms of the relationships that exist between brand, distribution and design and the Maker and DIY movements. Students will cover the business strategies, competitive analysis, strategy distribution and online communication. In order to conceptualize the product, a combination of primary and secondary research will be used, to understand the socio-cultural context and the user need.

Design 2.

The second project will cover the theme of brand distribution through the study of the technological, production and socio-cultural context with the aim of identifying the correct product and design portfolio. Students will gain a deeper understanding of online–offline relationships; in order to identify distribution and communication strategies, a combination of primary and secondary research and an ethnographic approach will be used. Students will also learn to identify the relationships between brand guidelines and design guidelines.



Design 3.

The third project focuses on the relationship between brand reputation, communication distribution, product and portfolio. This is achieved through the understanding of entrepreneurship and business strategy, technological, production and socio-cultural contexts. Students will improve their research skills using a combination of qualitative and quantitative research techniques.

Final Project.

The final test reflects the client-driven spirit of the Master degree. Students will take on a project brief supplied by the agency board, or an industrial challenge developed internally by a team of students. In the latter case, through the development of the brief, students need to demonstrate the acquisition of analytical and strategic design thought, the ability to work autonomously within a team and to have the necessary skills to communicate designs in both a concrete and effective manner.

Case Histories.

Meetings with professionals from various design, artistic and industrial sectors will expand students’ skills and perspectives, and provide a forum for students to discuss their own designs and consider new stimuli from an innovative perspective, in collaboration with industry stakeholders.

Onsite Visits.

During the Master studies, guided visits will take place. These will include visits to key sites of Italian design, such as international exhibitions, agencies, production sites, museums and showrooms.

Curricular Internship.

A curricular internship is included in the course, as it is essential for an overview of a company dynamics.
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